-
サマリー
あらすじ・解説
The Lenses of Game Design: Part 14 Welcome back to The Corner of Story and Game! After a summer break from our Lens series, we're excited to return with a deep dive into the Lens of the Venue from Jesse Schell’s The Art of Game Design. No more cramming four lenses into one episode—we’re taking our time to explore the lenses in detail. This week, I'm thrilled to welcome Aoife Gleeson, a renowned narrative designer known for her work on the award-winning interactive drama As Dusk Falls, the Cartomancy Anthology, and her involvement in Code Coven and Facebook Gaming’s incubator program. 🔍 What We Cover: Understanding the Lens of the Venue: What it is and why it’s essential for game design.Designing for Evolving Platforms: How shifting platforms impact game design and venue considerations.Private vs. Public Venues: Key differences and considerations for each type of space.Hybrid Venues: How mixed spaces affect narrative and gameplay experiences.Game-Venue Harmony: How to ensure a venue complements your game’s design and examples of mismatches.Case Study: Insights from Aoife’s work on As Dusk Falls and how the venue shaped its interactive narrative. Join us as we unravel the connection between venue and game design with Aoife Gleeson. Whether you're a game designer, narrative creator, or just a fan of interactive storytelling, this episode is packed with valuable insights and inspiration. Stay tuned for more deep dives into game design and storytelling on The Corner of Story and Game. Remember to subscribe, rate, and review to keep up with our latest episodes! Aoife’s Links: -> LinkedIn -> Twitter -> Int./Night -> Code Coven -> GDC Talk – Before Your Eyes The Corner of Story and Game: -> Discord -> Facebook -> Instagram -> Twitter -> TikTok -> Threads -> Bluesky -> LinkedIn -> Email: gerald@storyandgame.com #AoifeGleeson #GameDesign #NarrativeDesign #AsDuskFalls #TheArtOfGameDesign #GameDevelopment #Podcast #Storytelling #AsDuskFalls #InteriorNight #GameWriter #GameWriter #TheLensOfVenue #TheLensesOfGameDesign #FindTheFun #TheStoryStack #GameDesignTheory #Narratology #Ludology