Welcome back to The Corner of Story and Game!
In this episode, I’m thrilled to welcome back the incredible Susan O’Connor, a veteran game writer and narrative designer behind some of gaming's most iconic titles, including BioShock, Far Cry, and Tomb Raider.
Join us as we explore the evolution of narrative design, its core responsibilities, and the essential skills aspiring designers need to succeed.
Discover how narrative designers influence the player experience, hear about the exciting initiatives at The Narrative Department, and get a glimpse into the future of storytelling in games.
Join us for a fun and inspiring conversation at The Corner of Story and Game. 🔥🕹️
Susan's Links:
-> The Narrative Department
-> LinkedIn
The Corner of Story and Game:
-> Discord
-> Facebook
-> Instagram
-> Twitter
-> TikTok
-> Threads
-> Bluesky
-> LinkedIn
-> Email: gerald@storyandgame.com
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