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  • 002: How to Create GTA in Unreal Engine 5 - Full Course
    2025/01/09

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    002: How to Create GTA in Unreal Engine 5 - Full Course


    Title: Creating a GTA-Style Game in Unreal Engine 5: Complete Guide from Gorka Games.

    Description:
    This comprehensive guide teaches you how to build a complete GTA-style game using Unreal Engine 5. From advanced character movement to police AI and a weapon system, this tutorial provides all the tools you need to create a dynamic, immersive game world.

    Key Topics Covered:

    1. Project Setup:
      • Creating a new Unreal Engine project.
      • Setting up the Content Browser for accessibility.
      • Downloading and using the Game Animation Sample for motion matching.
    2. Advanced Character Movement:
      • Enabling plugins like Motion Trajectory and Animation Warping.
      • Migrating assets and creating a Game Mode to support character movement.
      • Adjusting movement settings for a free-look motion style similar to GTA.
    3. Weapon System Implementation:
      • Importing and setting up pistol animations.
      • Creating a weapon overlay and integrating it into the animation blueprint.
      • Adding aiming mechanics with smooth transitions.
    4. Pistol Setup and Shooting Mechanics:
      • Adding skeletal meshes and sockets for weapon placement.
      • Implementing firing logic using sphere traces and damage systems.
      • Adding muzzle flashes, sounds, and camera shakes for realistic feedback.
    5. AI and NPC Integration:
      • Setting up NPC interactions and creating police AI logic.
      • Adding a wanted system for dynamic gameplay.
    6. Vehicle System:
      • Implementing drivable vehicles with smooth transitions for entering and exiting.
    7. Additional Features:
      • Using a phone interface for missions and interactions.
      • Creating a complete, finished short product.

    Resources:

    How to Create GTA in Unreal Engine 5 - Full Course from Gorka Games on YouTube.

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    33 分
  • 001: Unreal Engine Development, Creation, and Community
    2025/01/06

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    001: Unreal Engine Development, Creation, and Community

    Episode Summary:
    Welcome back to another exciting deep dive! In this episode, we explore Unreal Engine—one of the most powerful tools for real-time 3D creation. Whether you’re a game developer, filmmaker, or just curious about 3D tech, this episode breaks down the essentials, discusses its applications, and offers valuable insights for beginners. Along the way, Dan Miller, an aspiring game designer, shares his journey of learning game logic and building his first game, CTA: Chase the Adrenaline.

    Key Points Discussed:

    1. What is Unreal Engine?
      • Unreal Engine describes itself as the "most powerful real-time 3D creation tool," built by developers for developers with fair terms for all.
      • Applications span game development, film, TV, architecture, automotive design, and simulations.
    2. Accessibility for Indie Devs and Beginners:
      • Unreal Engine offers free use for projects generating under $1 million in revenue, with transparent licensing terms.
      • Tutorials, sample projects, and a vibrant community help newcomers navigate the learning curve.
    3. Dan’s Approach to Game Dev:
      • Dan shares his strategy of focusing on a minimum viable product (MVP) for his game before fully understanding all aspects of game logic.
      • Tools like Unreal Engine Blueprint and C++ are explored, as well as how to utilize platforms like Fiverr for skill-building.
    4. Practical Tips for Beginners:
      • Backing up work with version control tools like Plastic SCM and manual backups.
      • Leveraging pre-made assets like Ultra Dynamic Sky and game animation sample to save time.
      • Avoiding “tutorial hell” by focusing on creating a playable prototype first.
    5. Unreal Engine’s Key Features:
      • Visual scripting with Blueprints and advanced coding with C++.
      • Real-time rendering for instant feedback during the creative process.
      • Tools for creating lifelike environments, dynamic lighting, and weather systems.
    6. Challenges and Downsides:
      • The steep learning curve, especially for users transitioning from other engines like Unity.
      • Navigating the different workflows and understanding Unreal Engine’s unique approach to game logic.
    7. Inspirations and Real-World Examples:
      • Games like Fortnite, Gears of War, and Star Wars Jedi: Fallen Order showcase Unreal Engine's capabilities.
      • Virtual production in film and TV demonstrates its versatility beyond gaming.

    Listener Takeaways:

    • Unreal Engine is a robust and versatile tool for a wide range of creative projects.
    • Beginners should prioritize learning foundational concepts and leveraging the community and resources.
    • Practical experience, like Dan’s approach with CTA, can provide valuable insights into game development.

    Resources Mentioned:

    • Unreal Engine Tutorials and Documentation
    • Gorka Games Unreal Engine 5 Course
    • Plastic SCM Version Control
    • Ultra Dynamic Sky Asset

    Closing Notes:
    This episode was created with AI-generated content, guided by Dan Miller’s questions and learning journey. The opinions expressed are those of the AI hosts.

    Stay tuned for the next episode where we’ll dive into more tools and tips for game development!

    Feedback:
    We’d love to hear your thoughts! Share your Unreal Engine experiences or ask questions about game development for future episodes.

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    44 分