『Episode 99: The Rise of “MID” Gaming – Are AAA Games Just Average Now?』のカバーアート

Episode 99: The Rise of “MID” Gaming – Are AAA Games Just Average Now?

Episode 99: The Rise of “MID” Gaming – Are AAA Games Just Average Now?

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🎮 Why does everything feel… mid? In Episode 99 of the Disgruntled Middle-Aged Gamers Podcast, Grant Roland and Ed Phillips tackle the rise of “MID” gaming—those overhyped, overpriced AAA titles that launch with huge budgets but land with a shrug.

From shallow gameplay loops and recycled formulas to live-service burnout and lazy sequels, we ask: Has gaming lost its edge, or have gamers just wised up?

🎙️ In This Episode:

  • 🧠 What is “mid” gaming? Why the term is everywhere
  • 💸 AAA games with billion-dollar budgets and C-tier effort
  • 🔁 Copy-paste game design – Is innovation dead?
  • 🔥 Our picks for the most “mid” games of the past 5 years
  • ⚖️ Can indies and AA studios save gaming from creative collapse?

🔥 Highlights:

  • Why marketing is now more polished than the games themselves
  • From Skull and Bones to Redfall – how the mighty fall flat
  • What “mid” means to casual vs hardcore gamers
  • Our vision for what studios should focus on in 2025 and beyond

📢 Join the conversation! Are you sick of mediocre gaming experiences too? Like, comment, and subscribe to help revive gaming culture—one honest episode at a time.

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