『Echoes of History』のカバーアート

Echoes of History

Echoes of History

著者: History Hit & Assassin's Creed
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Dive into the real-life history that inspires the locations, characters, and storylines of the legendary world of Assassin’s Creed.


‘Echoes of History’ is the official Assassin's Creed history podcast. We’ll head down the narrow side streets of Medici-ruled Florence, cross sand dunes in the shadow of ancient pyramids, climb the rigging of 18th century brigs sailing across the Caribbean and meet the most powerful warlords in Feudal Japan - all before hearing from the developers themselves to understand how and why these moments are recreated in the acclaimed historical game series.


Every week, join historian Matt Lewis, and regular contributor Holly Nielsen, as they speak to historical experts about the secrets of the past and uncover how these stories influence Assassin’s Creed.


A Ubisoft podcast brought to you by History Hit.


If you liked this podcast please subscribe, share, rate & review. For more Echoes of History, including guided tours through the places of the past recreated in Assassin’s Creed, head to our YouTube channel: https://www.youtube.com/@assassinscreedEOH


To find out more go to www.assassinscreed.com or find us on Facebook & Twitter.

(Re)discover Assassin’s Creed full catalogue with Ubisoft+”

Hosted on Acast. See acast.com/privacy for more information.

You can take part in our listener survey here: https://uk.surveymonkey.com/r/6FFT7MK

Hosted on Acast. See acast.com/privacy for more information.

2024 Assassin's Creed
SF 世界 社会科学
エピソード
  • Trajan's Projects In The Provinces
    2025/08/11

    In the new game Anno 117: Pax Romana, the Emperor has appointed you as governor, tasked with developing new provinces in the Empire. The game is set in a big year for Rome: it marked the moment the Roman Empire expanded the furthest in all its history, and saw the death of Trajan, who is counted amongst the Five Good Emperors.


    But why was Trajan so popular? You’ve probably heard of Trajan’s Column, which celebrates his military might. But there are many building projects bearing his name all across Europe and the Middle East. Was Trajan just a construction addict, or did his provincial projects serve a practical purpose?


    Prof. Maggie Popkin joins Matt Lewis to examine the blueprints of Trajan's grand schemes.


    Echoes of History is a Ubisoft podcast, brought to you by History Hit.


    Hosted by: Matt Lewis

    Edited by: Michael McDaid

    Produced by: Robin McConnell

    Senior Producer: Anne-Marie Luff

    Production Manager: Beth Donaldson

    Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett


    Music by Dynamedion


    If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.


    Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com

    Hosted on Acast. See acast.com/privacy for more information.

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    45 分
  • What Is Pax Romana?
    2025/08/04

    In the new game Anno 117: Pax Romana, the Emperor has appointed you as governor, tasked with developing provinces in the Roman-based Latium region and Celtic-inspired Albion. The game is set in a big year for Rome: it marked the moment the Roman Empire expanded the furthest in all its history, and saw the death of Trajan, who is counted amongst the Five Good Emperors.


    As the video game’s title indicates, this era was known as the “Pax Romana”: the “Roman Peace”. But what does that mean? Was this really a peaceful period in history? Or have we misunderstood its meaning for centuries? Dr Hannah Cornwell helps Matt Lewis with this classic puzzle.


    Echoes of History is a Ubisoft podcast, brought to you by History Hit.


    Hosted by: Matt Lewis

    Edited by: Michael McDaid

    Produced by: Robin McConnell

    Senior Producer: Anne-Marie Luff

    Production Manager: Beth Donaldson

    Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett


    Music by Dynamedion


    If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.


    Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com

    Hosted on Acast. See acast.com/privacy for more information.

    続きを読む 一部表示
    57 分
  • How Did Medieval Damascus Change For Better Gameplay In Assassin's Creed?
    2025/07/28

    For nearly two decades, the Assassin’s Creed video games have transported players to worlds of the past. From the hot sands of the medieval Middle East to the frozen Arctic of 18th century Canada; the variety of periods, people and places of the past that have been built from scratch, in detail, is immense. But video games are also meant to entertain, and there are gaps in our knowledge of history which must be filled when creating these interactive worlds for players to escape into.


    Today, Dr Holly Nielsen speaks to Raphael Lacoste, concept artist and art director on the very first Assassin’s Creed game and many more since, to recount the evolution of the series.


    Echoes of History is a Ubisoft podcast, brought to you by History Hit.


    Hosted by: Dr Holly Nielsen

    Edited by: Robin McConnell

    Produced by: Robin McConnell, Dr Holly Nielsen

    Senior Producer: Anne-Marie Luff

    Production Manager: Beth Donaldson

    Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett


    Music:

    City of Jerusalem by Jesper Kyd

    Meditation Begins by Jesper Kyd


    If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.


    Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com

    Hosted on Acast. See acast.com/privacy for more information.

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    1 時間
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