• Dice & Darkness

  • 著者: Christopher
  • ポッドキャスト

Dice & Darkness

著者: Christopher
  • サマリー

  • Dive into “Dice and Darkness” the ultimate podcast for tabletop enthusiasts! Join us each week as we explore the realms of DND 5E and Vampire: The Masquerade 5E delivering expert advice, the latest gaming news, and captivating discussions that elevate your role-playing experience.

    © 2024 Dice & Darkness
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あらすじ・解説

Dive into “Dice and Darkness” the ultimate podcast for tabletop enthusiasts! Join us each week as we explore the realms of DND 5E and Vampire: The Masquerade 5E delivering expert advice, the latest gaming news, and captivating discussions that elevate your role-playing experience.

© 2024 Dice & Darkness
エピソード
  • VTM: The Basics - How to Play
    2024/11/05

    This episode discusses the core mechanics of the Vampire: The Masquerade fifth edition tabletop role-playing game. We explore the game's system for measuring time, resolving actions through dice rolls, and determining difficulty. We highlight the importance of narrative-driven gameplay, recommending that dice rolls are used sparingly and primarily to heighten dramatic tension in the game. The mechanics explained include tests, dice pools, modifiers, automatic wins, total failures, teamwork, and willpower, all of which contribute to the game's unique blend of storytelling and dice-based mechanics.

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    14 分
  • VTM: The Clans - Gangrel
    2024/11/05

    Briefing Doc: Clan Gangrel in Vampire: The Masquerade

    Main Themes:

    • The Beast: Gangrel are deeply connected to their primal, animalistic nature. This manifests in their preference for the wilderness, their fighting prowess, their susceptibility to frenzy, and their ability to shape-shift.
    • Outsiders: Gangrel are inherently independent and often choose to exist on the fringes of Kindred society. They distrust complex politics and prefer straightforward interactions.
    • Survivalists: Gangrel are defined by their resilience and adaptability. They are forced to rely on their instincts and strength to survive, both in the wild and within the cutthroat world of Kindred.

    Key Facts and Ideas:

    Origins:

    • The Gangrel Antediluvian is Anuya, a figure shrouded in myth and conflicting stories. Some tales depict her as a barbarian raised by wolves, others link her to Scandinavian origins and the Norse god Odin.
    • Gangrel themselves do not dwell on their history. They prioritize the present and practical survival over lineage or tradition.
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    18 分
  • VTM: The Clans - Bruja
    2024/10/23

    The sources are transcripts of YouTube videos that discuss the fictional vampire clan, the Brujah, from the World of Darkness tabletop roleplaying game. The speaker, a character from the game's lore, provides information about the clan's history, their modern-day behavior, and their supernatural abilities. The speaker highlights the Brujah's reputation as rebels and anarchists, who often champion social justice and revolution, despite their history of violence and cruelty. He describes their unique combination of physical abilities and their propensity for both passionate debate and swift action.

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    20 分

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