エピソード

  • Episode 5: Capcom's Business of Games
    2024/05/06

    Okabe san, Thomas, and Kai delve into how Capcom built some of its biggest game franchises like Devil May Cry, distilled into lessons for any game developer. Sprinkled in with experiences across Japan's tech industry in Fukuoka, Osaka, and Tokyo.

    Please let us know your feedback or questions you'd like us to answer live on the podcast, at podcast@conduit.gg

    For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.

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    1 時間 2 分
  • Episode 4: What Happened at the Game Developer Conference?
    2024/04/17

    This special episode live from Game Developer Conference in March 2024 is broken into three parts:

    1. Thoughts going into GDC just as the conference gets underway
    2. Live interviews from indie game developers and industry attendees from the Conduit park meetup
    3. Recapping the conference at dinner afterwards

    Not pictured yet included: 100 boba teas, 200 meetings, and Peruvian sashimi, aka ceviché.

    For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.

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    1 時間 13 分
  • Episode 3: Live from GDC with Ben Kvalo, CEO of Midwest Games
    2024/04/04

    Capcom and Conduit are joined by special guest Ben Kvalo the CEO of Midwest Games, live at the Game Developer Conference (GDC) in March 2024. Midwest Games is one of the fastest growing indie game publishers, featuring titles such as Duck Paradox and Ra Ra Boom. Prepare for talk on the future of the games industry, themes for the conference, and some US cultural breakdown between the Midwest, the West Coast, and Japan.

    For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.

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    1 時間 18 分
  • Episode 2: What's in a Game? [English only]
    2024/03/25

    In this episode, Thomas, Okabe san and Kai discuss the globalization of video games, how certain Japanese companies like Capcom and Nintendo formed over time, and what it actually takes to make a video game successful.

    For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.

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    42 分
  • Episode 2: What's in a Game? [Japanese and English]
    2024/03/25

    In this episode, Thomas, Okabe san and Kai discuss the globalization of video games, how certain Japanese companies like Capcom and Nintendo formed over time, and what it actually takes to make a video game successful.

    For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.

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    1 時間 20 分
  • Episode 1 Part 2: Setting the Stage [English only]
    2024/03/05

    In Episode 1 Part 2, Okabe san, Thomas and Kai talk about what led them to the games industry, the Conduit backstory, senpai culture, and Valentine's Day differences between Japan and the US.

    This version has English only.

    For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.

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    1 時間 21 分
  • Episode 1 Part 2: Setting the Stage [Japanese & English]
    2024/03/05

    In Episode 1 Part 2, Okabe san, Thomas and Kai talk about what led them to the games industry, the Conduit backstory, senpai culture, and Valentine's Day differences between Japan and the US.

    This version has both Japanese and English.

    For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.

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    1 時間 33 分
  • Episode 1 Part 1: Setting the Stage [Japanese & English]
    2024/02/27

    In the *world first* episode of the Three Pillars podcast, Okabe san, Thomas and Kai catch up in Osaka to discuss where the video game industry is headed in 2024, and what brought them together. This episode is divided into two parts, and has both an English Only version as well as an English plus Japanese version.

    For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.

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    1 時間 24 分