
Accessibility In Gaming Level 8
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
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ナレーター:
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著者:
このコンテンツについて
In part eight of my twelve part accessibility in gaming series, I sit down with the great and powerful May Wong. May Wong is the Lead Designer for Interior Night and the Lead Designer on As Dusk Falls. I will bury the lead here by saying As Dusk Falls is one of the best blind accessible games I have ever played. I talk to May about how they got into the gaming industry, and how they started working for Interior Night. Obviously May and I talk extensively about As Dusk Falls, and they explain what the inspiration for the game was. Additionally, I ask May what convinced them to include accessibility features in As Dusk Falls. Furthermore, I ask May how it feels to have the game recieve world recognition for its accessibility. This interview means so much to me, because I get to talk with the Lead Designer of one of my favorite accessible games. If you or anyone would like to learn more about As Dusk Falls then visit https://www.asduskfalls.com.