『World of Warcraft』のカバーアート

World of Warcraft

Boss Fight Books

Audible会員プランの聴き放題対象タイトル(お聴きいただけるのは配信日からとなります)

プレミアムプランに登録し、配信日に聴く
オーディオブック・ポッドキャスト・オリジナル作品など数十万以上の対象作品が聴き放題。
オーディオブックをお得な会員価格で購入できます。
30日間の無料体験後は月額¥1500で自動更新します。いつでも退会できます。

World of Warcraft

著者: Daniel Lisi
ナレーター: Shawn Compton
プレミアムプランに登録し、配信日に聴く

30日間の無料体験後は月額¥1500で自動更新します。いつでも退会できます。

¥1,000で今すぐ予約注文する

¥1,000で今すぐ予約注文する

このコンテンツについて

At more than 100 million user accounts created and over $10 billion made, it is not only the most-subscribed MMORPG in the world, but the highest-grossing video game of all time. Ten years after its launch, Blizzard Entertainment's World of Warcraft is less a game and more a world unto itself, and it's a world Daniel Lisi knows well. More time in his high school years was spent in Azeroth than in his hometown of Irvine, California—a home he happened to share with Blizzard itself.

Now that Lisi has founded his own game development studio, WoW remains his most powerful example of just how immersive and consuming a game can be. Based on research, interviews, and the author's own experience in a hardcore raiding guild, Lisi's book examines WoW's origins, the addictive power of its gameplay loop, the romances WoW has both cemented and shattered, the enabling power of anonymity, and the thrill of conquering BlizzCon with guildmates you've known for years and just met for the first time.

©2016 Daniel Lisi (P)2016 Highbridge Audio
ソフトウェア開発 プログラミング プログラミング・ソフトウェア開発 大衆文化 社会科学
まだレビューはありません